﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace AvantGameMachine.Graphics.Animators
{
    public class Animator
    {
        protected IRenderizableObject animObject = null;

        public Animator()
        {
        }

        public virtual bool OnAnimate()
        {
            return true;
        }

        public virtual void Start()
        {
        }

        public IRenderizableObject AnimObject
        {
            get { return animObject; }
            set { animObject = value; }
        }
    }
}
